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Sounds perfect Wahhhh, I don’t wanna
mitigatedchaos
mitigatedchaos

How are you guys liking this sudden series of polygon-based urban planning posts?

mitigatedchaos

@anaisnein

I think that you’re paying an interesting, perhaps useful, amount of attention to envisioning a dense way of life aligned to the felt and latent needs and wants of suburbanites, but that you’re focusing on them to the point of more or less ignoring the needs and wants of urbanites, as well as ruralites. (Horrible lexicon but eh.) What you’re creating looks to me emphatically like a suburb, not a city; no city-dweller would want to live in it; there’s no there there. It is interesting though!

Blogger Infuriates Urbanites With This One Weird Trick! You Won’t Believe It!

That might be it.  I am a suburbanite at heart, and when I did live in the city, it was on an American university campus - which I liked - and American university campuses are often little medium-density villages within the city, taking up about 2km2 of space, permeable along the edges and with a self-selected population, a civic center for social clubs to gather, park areas throughout, predominantly moved about through walking.

If I were British, I might live in Milton Keynes entirely unironically.  Many of the residents love it there, even though it’s derided as a “non-place” by outsiders.  It just seems like a strange objection to me, and my intuitive response - to give different areas unique architecture or let them dynamically cluster businesses on some purpose - is probably not what the urbanites are looking for.

What I’m focusing on are, yes, questions of how to convince suburbanites to leave the sprawl and live more densely, without using social, economic, or governmental power to force them to do so.

What is a suburb?  It’s somewhere safe, with ample trees, grass, forest, where you can walk the streets at night.  You can ride your bike recreationally right from your house.  On the fourth of July, everyone has a cookout outside and the smell of food wafts through back yards (but otherwise you aren’t flooded with food smells).  Sometimes the neighborhood will put up a tent in a cul-de-sac and have a block party.  Children run free to play with little need for adult supervision.  Wild animals sometimes wander through yards.

People sometimes talk about those suburbanites and their darn autos and wasteful lawns (though it’s less wasteful if you don’t live in Arizona or California!), but there’s a real appeal there, something that has to be acknowledged and transformed in order to win people over.

How can I make the city safe like a suburb?  How can I make it green like a suburb?  How can I make this dense enough to pool resources for various goods and hit the threshold for public transit like a city?  So that they can hang out with people and walk to shops, fixing the sins of the suburb?

It shouldn’t be too much of a surprise for the result to be a densified suburb.

Though, perhaps you can help me to understand.  What does it mean for there to be a there?

one thousand villages urban planning suburbs
squareallworthy
mitigatedchaos

How are you guys liking this sudden series of polygon-based urban planning posts?

squareallworthy

What’s the purpose of all this Blendering? Are you just noodling around, or are you offering Serious Solutions to Today’s Problems?

mitigatedchaos

I’m not dedicated enough in research to count as a Serious Person, but on the other hand a lot of Serious People have been very wrong lately.

The One Thousand Villages series is part of the general direction of this blog to search for overlooked or uninvented paths for society through an intuitive synthesis across multiple fields. (Also it has some nice art to look at which I’ll be adding to my portfolio.) The intent is that eventually some of these ideas will potentially be refined and studied more closely, possibly by others, helping society to escape a local maximum. This post on a reorganization of how schools work is similar. In both cases, the small details are less important than overall ideas that break from the consensus. It’s less about the intricate road layout than the idea of building sub-communities within cities, with friction of movement, as a means of overcoming some of the disadvantages of cities. The recent post is more about spreading the idea of guided busways as a concept.

“Okay,” you might say, “but I studied in that field and what you proposed doesn’t work for reason X.” And that would be a totally valid critique, so if you’re holding back of saying “Actually, that one-way flow through the kilometer was tried in a newtown in Britain and failed,” or something, you can go ahead with it.

Admittedly, it’s also for entertainment, too. I’m on Tumblr as opposed to writing my own SSC equivalent for a reason, I admit.

squareallworthy

I have no expertise on urban planning, no. But it strikes me that starting from a blank slate is exactly the wrong approach, and likely to lead you to repeat the same mistakes that plague other planned communities. The world does not need another Brasilia or Salt Lake City.

mitigatedchaos

I think that depends in part on our goals, or we might say that there is a tradeoff.  In the United States, we’ve got expensive suburban sprawl as what people do unplanned, and traffic-choked cities with freeways bumper-to-bumper with cars, elevated crime rates… 

Once the buildings have been built, it’s an expensive fight to install transit infrastructure, because you have to knock down peoples’ homes and businesses.  If a bunch of corridors were left as park land to be converted later, it would be a lot easier.

But we want people to live more densely, right?  For environmental reasons and maybe social reasons.  How can we get the suburbanites to come in from the suburbs?

It turns out that suburbs have all sorts of nice features that people like, which is why they move out to them when they can afford to.  I think those features can be replicated at a higher density, making the suburbanites more comfortable with living in a denser area, saving on carbon, etc if there’s some planning.

Likewise, people fight against density.  Why?  A variety of reasons, including crime, noise, having to give up their home, etc.  But with a different structuring of both land and incentives, that could be changed, preventing yet more resource-consuming suburban sprawl.

Source: mitigatedchaos one thousand villages urban planning
argumate
mitigatedchaos

How are you guys liking this sudden series of polygon-based urban planning posts?

argumate

wonder if we could rig up an actual simulation of this stuff

mitigatedchaos

I have no doubt that I could, but I can’t justify doing so without funding.  You know how it is.

argumate

fund it via KickStarter on the basis that it’s developing levels for an fps-

actually that’s needless deception, the indie games market has demonstrated that people are more than willing to spend on incredibly niche geeky shit like simulating perfect virtual cities

mitigatedchaos

Well, let’s see.  To justify the project as a game, I’d need about 2,000 people to pay about $10, or about 1,000 people to pay about $20. 

So let’s think about what that might look like.

As you may know, Skyrim compresses distance in a symbolic way by somewhere between a factor of 10 and 100.  It’s how you can walk ten meters, kill a pack of wolves, then walk another ten meters and kill another pack of wolves.  What often isn’t discussed is that most citybuilders do this as well, which is why they require such laughably overbuilt transit infrastructure.  Cities: Skylines gives you about 36km2 to play with.  Singapore is about 720km.  Manhattan is about 59 kilometers.

So presumably, this simulation game would work to aggressively limit computation so that it can do a lot more computation.  It would rely on a grid of 5m squares instead of allowing as much freedom in road-building.  Agents would all be represented in the sim, and their paths would be stored, but visual traffic would be represented as a statistical aggregate and not following individual cars from place of employment.  The visual style would be fairly simple to conserve on cycles - even people would be represented with 2m tall boxes (children with shorter boxes, obviously).  Traffic paths would primarily be updated opportunistically rather than continuously.

In exchange, each resident in the city would be simulated, and a wide array of more complicated municipal policies would be available, including state ownership of housing developments, the various components needed to try the One Thousand Villages, etc.  There would also be “markets” that bid somehow on jobs or properties, to decide what to do with a mixed-use zone for instance.  Just managing the fine details would end up requiring some minor automation and I bet there would be a “zone for subdivision” fill tool that caused a private property developer agent to insert a dynamically-generated slice of suburbia.

Possible elements could also include political costs/capital needed to push through bulldozing houses to install new light rail, disruptions from the global economy, etc.  Another element could be the cultures thing @lockrum brought up, but rather than real ethnicities (which could make people upset, and also are the largest source of real ethnic tension), they’d be represented as high school cliques or various subcultures (jocks, otakus, hipsters) and you could forcefully integrate them Lee Kwan Yew style, or they might self-segregate automatically, or they might be atomized by the distribution of jobs and housing prices.  (They would probably be depicted as different-coloured two meter rectangles instead of grey ones.)

Would people fund that?  I’m unsure.

Source: mitigatedchaos one thousand villages

Bus Tracks

The One Thousand Villages series continues, as we return to the suburbs of Flatsville, our new town in the state of Arkowa.

Wanting to avoid the sins of past American cities and avoid creating a sparse and energy-inefficient sprawl that we may become unable to maintain, our Metropolitan Planning Authority has decided to plan with an eye towards public transit from the beginning.

At this point it becomes very tempting to just put trams in everywhere.  They’re reasonably quiet, they don’t emit fumes, people love riding them, and property developers view them as a long-term investment.

Unfortunately, trams are quite expensive.  And, quite frankly, it would be highly irresponsible for the MPA to build such heavy public transit without knowing where the densest areas of the city will be!  We can’t just dedicate an entire zone to only hotels - what do you think this is, Brasilia?

Keep reading

one thousand villages urban planning public transport art the mitigated exhibition politics policy
lockrum
mitigatedchaos

One Thousand and One Villages

Follow-up to my post One Thousand Villages, separated out so Tumblr won’t harm my precious, precious PNGs, so let’s tag some people from the last one. @wirehead-wannabe @mailadreapta @bambamramfan Let’s also tag @xhxhxhx in case he finds it interesting or discovers some glaring flaw or something.

We’ll borrow Mailadreapta’s word here and refer to the new model as a Quad - it’s a 250m x 250m area as part of a larger 1km x 1km pattern.  I decided to revisit the subject and get a better sense of the scale and proportions, and in doing so, I realized that 1km x 1km is just too big for a single unit (and also too big to start with as an experiment if someone were to attempt this).  We’ll call the collection of four quads a Klick.

In the above images, green is residential, blue is mixed-use/commercial, yellow is light industrial, white is civic buildings, and orange is public transit.

Noting some feedback from @mailadreapta

I think the biggest problem is employment: there’s just no way you can ensure that everyone works in their own quad, so most people will still need to leave in order to work. I assume that a high-speed thoroughfare lie along the boundaries of the square (with transit) to accommodate this.

For a similar reason, I would put the commercial and civic buildings (except for the school) among the edge: these are these are places that will be visited often by people from other villages, so keep them away from the residential center.

This is, in fact, exactly the plan.  Although I did have the civic center in the middle last time.

Now then, now that that’s out of the way, let’s do some uncredentialed urban planning!

Keep reading

xhxhxhx

I worry you’re a bit between two stools on the traffic thing – if you plug these into an existing North American urban environment, your grid will be overwhelmed by the traffic – you’d need to emphasize the park-and-ride bits, and break from your higher-level grid to accommodate the American need for more-hierarchical traffic patterns, and loop in some freeways – or your suburb will depend on whatever mass-transit network the urban area happens to have, which might not be great

but if you build these grids outside a metro, I think it’ll end up as a strange and perhaps-inefficient bedroom community – relative to replacement-level suburban plans, which have, you know, garages and lawns and cul-de-sacs – and with traffic problems comparable to those on your metro grid

I think mailadreapta highlights the real problem, which is the coordination problem – it’d be difficult to draw both residential tenants and employers at the same time, I think, without the state capacity and influence that American suburbs don’t really have – and it’s difficult to build grids that rely on transit infrastructure that most American metros just don’t have

I’m also enough of a liberal that this sort of detailed land use planning makes me uneasy

anyways, the thing that really creeps me out is that this all feels like social housing, complete with overbearing, overpowered social workers – in an ideal world, everyone will have enough money to avoid social workers and cops, but I certainly hope that I will have enough money to avoid social workers and cops

lockrum

quick questions for @mitigatedchaos while im on a plane about to take off:

It seems like these communities are insulated enough that you’ll quickly have people sort themselves into tribes, like “I’m gonna move to Silicon Klick because they’ve got computer nerds like me!”. What will stop communities from devolving into factions that are actually hostile to outsiders? 

For schooling, staying in the same K-12 school with the same people would suck. Your ex is with you in three of your classes. Everyone knows about the time you pissed your pants during a math test. Your childhood bully still kicks your roller backpack. 

What will we do about the kids who grow up different? It seems like from your original post that you don’t expect much movement between communities, which would suck more than it has to for any black sheep. 

i have more questions but we’re about to start taxiing

edit: OH GOD sorry for the unreadable wall of text. i was on mobile and forgot to disable markdown formatting. 

mitigatedchaos

It seems like these communities are insulated enough that you’ll quickly have people sort themselves into tribes, like “I’m gonna move to Silicon Klick because they’ve got computer nerds like me!”. What will stop communities from devolving into factions that are actually hostile to outsiders?

By law, the development boards managing each klick or quad are not allowed to discriminate on the basis of race, nationality, sexual orientation, etc. 

Not touched on in this post is that, to promote additional development and stave off NIMBYism causing mass urban sprawl, the ownership of the of the quads would have to be structured differently than one might normally do, such that net influx into the community involves a payoff to the existing residents.

Given how people actually handle home buying, I just don’t think it’s going to hit the point of being too hostile, unless you get into issues that you aren’t supposed to talk about under Liberalism.

Additionally, allowing variation on the architecture/events/etc within the quads increases municipal-level cultural diversity, even though it decreases quad-level cultural diversity.  This is because culture is not individual, but networked.

Why should one set of rules rule over every community?  Diversity, real diversity, means real differences.

As such, while I might limit the external architecture on the outside of the klick for the benefit of the city, I’d like to see some flexibility on aesthetics and some other things.

Let us suppose the Neo-Edo Development Group obtains a quad and builds it out in a faux traditional Japanese architectural style for otakus.  It still has its civic center, but the layout contains fewer exercise machines and instead has a little movie theater.  As the population density of geeks is higher, a dedicated gaming store opens in its commercial outer zone, which normally would not have met critical mass.

The Flatsville Athletic Association also develops a quad.  They install more bike paths in their quad, more athletic equipment in their civic center, and a gym in their border zone called the Flatsville Sports Dome.

The Flatsville Commerce Association builds a gorgeous complex of shops and apartments called Le Petit Paris, including a miniature Eiffel Tower.

If they all have to compromise, they won’t be as satisfied with the outcome.  And if they all just have no architectural rules, the network effects of having a whole block of one architectural style won’t be present, and they’ll all fight each other to install zoning rules to protect their property value.

By allowing them to separate, they don’t have to fight to prevent each other from building copies of foreign architecture.

For schooling, staying in the same K-12 school with the same people would suck. Your ex is with you in three of your classes. Everyone knows about the time you pissed your pants during a math test. Your childhood bully still kicks your roller backpack.

I should have added more qualifiers in my response to @mailadreapta.  A lot of school location depends on density, and the appeal of putting the elementary school in the same quad is that children can walk to and from it safely and parents can be nearby if needed.  I’d let people send their kids to schools in other quads/klicks.  At the middle school level, schools would tile outwards recursively more, and ideally I’d sort them on performance, but that’s something for another post (and probably not part of my one thousand villages series).

What I think people like Mailadreapta are after is actually a political issue.

The reason school vouchers are gaining enough marginal popularity in America to become a real deal is that they are a way to bypass disruptive students, because public schools are not permitted to exclude or punish them.  Some urban American school districts are spending enormous amounts of money and getting abysmal results.  Actually acknowledging some of why this happens would damage the ideology of certain political factions, so it won’t be solved, and instead people will engage in an arms race to move to “good school districts,” which exclude people with nothing to lose because people with nothing to lose don’t have money.  That creates suburban sprawl

I think Mailadreapta’s reasoning here is that it’s feasible for regular people to solve some of these issues at the neighborhood scale, but it just isn’t feasible for one determined neighborhood to solve them in the entire city.

What will we do about the kids who grow up different? It seems like from your original post that you don’t expect much movement between communities, which would suck more than it has to for any black sheep.

Actually no, I expect people to move between communities, particularly when they move housing.  My goal isn’t to stop movement, but to create friction.

That probably sounds kind of weird, but there are thresholds, rates, that sort of thing when it comes to culture and policing and development, where the result of X+1 is not linear relative to X.

Source: mitigatedchaos one thousand villages urban planning

In the Suburbs of Flatsville, Arkowa

Our field trip to the suburbs continues in our One Thousand Villages series of wildcat city planning.

Arkowa is a state in the American Midwest, where the legislature has graciously agreed to give our new Metropolitan Planning Authority control over an area of land to build a new city, off of a major highway.  According to the news this is somehow tied into a scandal involving a group of climate vigilantes holding thousands of tractors hostage using a backdoor in hacked Ukrainian tractor firmware, but the news hasn’t been very reliable lately, so such suspicions can be safely disregarded.

Here we have a suburban klick, broken into four quads of various densities.

With American development comes the American love of the automobile.  Many of our new residents are commuting to the neighboring city of Springfield for work, travelling along the highway, and there are limits to just how far we can stretch our city’s public transport infrastructure!  

Keep reading

one thousand villages urban planning art the mitigated exhibition supervillain
Alright, one last one for the uh, morning.
I managed to resolve the traffic dilemma for my Quads in a way that is both simple and kind of hilarious, and which ends up fitting two conditions.
• Fuck through traffic.
• If you’re going somewhere within...

Alright, one last one for the uh, morning.

I managed to resolve the traffic dilemma for my Quads in a way that is both simple and kind of hilarious, and which ends up fitting two conditions.

  1. Fuck through traffic.
  2. If you’re going somewhere within your Klick (kilometer development of four ‘quads’ for those who haven’t read the other posts), you go on foot, bike, or at most a golf cart, unless you’re moving furniture in a van, in which case it’s worth it to drive all the way around.

Here’s how it works.

The klick has two one-way intake roads, east/west, of four lanes each. A single lane splits off from the intake for each quad, going straight into a parking lot. The other two lanes go to a roundabout. The klick also has two one-way outflow roads, which the roundabout leads to. Each quad has one lane from its parking lot to the outflow road. Through traffic east/west will always get directed north/south, and thus rarely has a reason to enter the klick.

This is overkill for the 300 resident quad above, but for a more developed quad the throughput would be astounding. With little through traffic, each quad has two dedicated exit lanes, with a very long turning lane to queue up in. If these exit onto a six lane road, the center two lanes out of four can turn in either direction.

one thousand villages urban planning
Thinking about @xhxhxhx‘s comments about efficiency of surburban layout for later development, and also road size. In terms of compactness, this lot is reasonably efficient, with a population of around 260-520. Something tells me it doesn’t have...

Thinking about @xhxhxhx‘s comments about efficiency of surburban layout for later development, and also road size.  In terms of compactness, this lot is reasonably efficient, with a population of around 260-520.  Something tells me it doesn’t have enough critical mass for a grocery store of its own, but with a second it could probably support a restaurant and small grocer.

The uniformity of the lot sizes should also make new construction easier.

What doesn’t feel right here is that even though there’s enough parking, it doesn’t feel like the quad could be emptied of cars easily enough each morning.

one thousand villages urban planning
mailadreapta
mitigatedchaos

One Thousand and One Villages

Follow-up to my post One Thousand Villages, separated out so Tumblr won’t harm my precious, precious PNGs, so let’s tag some people from the last one. @wirehead-wannabe @mailadreapta @bambamramfan Let’s also tag @xhxhxhx in case he finds it interesting or discovers some glaring flaw or something.

We’ll borrow Mailadreapta’s word here and refer to the new model as a Quad - it’s a 250m x 250m area as part of a larger 1km x 1km pattern.  I decided to revisit the subject and get a better sense of the scale and proportions, and in doing so, I realized that 1km x 1km is just too big for a single unit (and also too big to start with as an experiment if someone were to attempt this).  We’ll call the collection of four quads a Klick.

In the above images, green is residential, blue is mixed-use/commercial, yellow is light industrial, white is civic buildings, and orange is public transit.

Noting some feedback from @mailadreapta

I think the biggest problem is employment: there’s just no way you can ensure that everyone works in their own quad, so most people will still need to leave in order to work. I assume that a high-speed thoroughfare lie along the boundaries of the square (with transit) to accommodate this.

For a similar reason, I would put the commercial and civic buildings (except for the school) among the edge: these are these are places that will be visited often by people from other villages, so keep them away from the residential center.

This is, in fact, exactly the plan.  Although I did have the civic center in the middle last time.

Now then, now that that’s out of the way, let’s do some uncredentialed urban planning!

Keep reading

mailadreapta

we segment off an inner residential ring using a wall of 5-10m in height

That is way too high, taller than most houses, and living with that sort of thing hanging over me would make me feel like I lived in a prison. A 2-3 meter fence should be sufficient for most purposes, and much cheaper; if the crime problems caused by people from other quads is significant enough that you actually need a 5m wall, then I don’t know what to tell you.

You don’t specifically mention schools, so I’ll throw one thing out there: every quad absolutely should have its own K-12 school, possibly more than one depending on density. Crossing quad boundaries to attend school should be a rare exception. You might have quads within the same klick that share a high school or some amenities (especially large space-eating things like football fields), but again it’s important that the school feels like it belongs to the quad, and each quad should have its own “school district” or something similar.

I don’t think you should have any through traffic in the quad. Access to parking should be the only roads in the place.

Quads should have names, so that residents can say “I live in Fairview” or whatever, and nearby people know what that means.

mitigatedchaos

That is way too high, taller than most houses, and living with that sort of thing hanging over me would make me feel like I lived in a prison. A 2-3 meter fence should be sufficient for most purposes, and much cheaper; if the crime problems caused by people from other quads is significant enough that you actually need a 5m wall, then I don’t know what to tell you.

Well, 3m is probably enough.  If it’s only 2m then tall people with actual upper body strength can climb over it.  Mostly though I originally made it that height for noise suppression.  If that isn’t an issue at 3m then 3m is fine.

You don’t specifically mention schools, so I’ll throw one thing out there: every quad absolutely should have its own K-12 school, possibly more than one depending on density. Crossing quad boundaries to attend school should be a rare exception. You might have quads within the same klick that share a high school or some amenities (especially large space-eating things like football fields), but again it’s important that the school feels like it belongs to the quad, and each quad should have its own “school district” or something similar.

At the 500 density it isn’t dense enough (because we don’t know how many children there will be), but once it gets high enough that’s feasible.  I was thinking of an internal school mostly in the sense that the young children can safely walk to the school unsupervised and play outside in the park.  I imagined the civic building in the lower right middle of the klick as a high school for the surrounding quads.

You also seem to have something else in mind with this.  School as a method of increasing community cohesion?

I admit, if I were building one of these as an ideological group rather than because I’d convinced the city or a developer to do it, I’d definitely want my quad to have its own school.

I don’t think you should have any through traffic in the quad. Access to parking should be the only roads in the place.

Maybe.  Aside from maneuverability for exiting the quad in the morning, and going 5kph on the pedstreets to move furniture, because I hate moving furniture, I wanted faster access for emergency service vehicles.

Quads should have names, so that residents can say “I live in Fairview” or whatever, and nearby people know what that means.

Absolutely.  It’s a branding thing.


And now for some @xhxhxhx​ comments.

I worry you’re a bit between two stools on the traffic thing – if you plug these into an existing North American urban environment, your grid will be overwhelmed by the traffic – you’d need to emphasize the park-and-ride bits, and break from your higher-level grid to accommodate the American need for more-hierarchical traffic patterns, and loop in some freeways – or your suburb will depend on whatever mass-transit network the urban area happens to have, which might not be great

If we’re building a new quad by itself, we should ideally place it right next to a light rail station, or some place we can convince the government to install a light rail station.

But yes, the grid would need to break at higher and higher levels for even thicker thoroughfares, particularly in America where the mass transit is anemic.  I’d recommend building many of the roads outside the quads with medians with trees and buffers of lawns, both of which can be bulldozed later if necessary as density increases.  (Our sample klick edge roads are six lanes, but I was going to reserve the outer lane for either parking or trams.)

A lot depends on who is building the quad and why.  If it’s a corporation building housing for a facility in China, they can just install a bus route and let the rest of the commuters sort themselves out.  If it’s an American city that gets a Singaporean-style Housing and Development Board, they can buy up land at the edge of the city’s light rail network and develop several kilometers at once, then extend the light rail network to meet it.  If it’s an American private land developer, they could hire a bus to travel to the public transport network but they’ll also need to install a lot more parking and build near a sufficiently large road.  

but if you build these grids outside a metro, I think it’ll end up as a strange and perhaps-inefficient bedroom community – relative to replacement-level suburban plans, which have, you know, garages and lawns and cul-de-sacs – and with traffic problems comparable to those on your metro grid

This is actually something for future consideration, which is, can these be built at low density in such a way that they can and do scale up to higher densities?  And I think the answer is yes, which may be the subject of a future blog post.

Anyhow, there’s a reason the outer edge is mixed use and not purely commercial-zoned, so I don’t think it would be too much less efficient.

It would also be possible to convert an area of a city without a lot of demolition if you have a long-term-thinking administration.  You’d build the wall and the parking areas, convert over some of the streets, add a park or queue one for the first building to be vacated, then rezone the outer perimeter and wait for commercial development.

I think mailadreapta highlights the real problem, which is the coordination problem – it’d be difficult to draw both residential tenants and employers at the same time, I think, without the state capacity and influence that American suburbs don’t really have – and it’s difficult to build grids that rely on transit infrastructure that most American metros just don’t have

Part of the outside being mixed use in this case is that I’m only assuming that shops will be the outer commercial layer at first, rather than offices, and thus that some of the rest will be filled in with more residential units that are later flipped as development increases.  While this doesn’t reduce the daily workday commuting, it does reduce some shopping commuting.

I’m also enough of a liberal that this sort of detailed land use planning makes me uneasy

Fair enough.  But that in itself involves unsolved coordination problems.  Fortunately, if the quad plan doesn’t work out, it isn’t particularly destructive and you can just knock the wall over and refurbish the civic center as shops, offices, or apartments.

anyways, the thing that really creeps me out is that this all feels like social housing, complete with overbearing, overpowered social workers – in an ideal world, everyone will have enough money to avoid social workers and cops, but I certainly hope that I will have enough money to avoid social workers and cops

As Scott pointed out in comparing homicide rates while investigating gun crime, America has an astonishing level of crime.  This approach isn’t really needed in places like the town where I grew up, which was full of self-selected professionals and had a population of only a couple tens of thousands.  Likewise, that town didn’t need a school voucher program to maintain the quality of its schools, because all the parents there would punish their children if they were disruptive enough to be an issue, or else at least raised them such that they didn’t attack the teachers in the middle of class.  

However, for the cities, I am willing to go to almost Singaporean lengths to get the situation under control.  The terrible situations in some of our cities are not only costing the nation some of its potential, but also all those people living there having to suffer through the crime, the failed city services, and so on.  If it becomes possible to simultaneously lower crime and police brutality, there are costs I’m willing to pay.

Or, to put it another way, hinted at by your very paragraph - rich people can already afford functional communities.  How can we bring functional communities, safe, happy, and healthy communities, to the poor?  The dominant thought seems to be that it’s just a matter of wealth transfer, or “reducing discrimination,” but I think there are structural issues and cultural issues that need to be resolved for all that spending to have the desired effect.

If it helps for context, the original reason I pondered this was in the design of a fictional Pseudo-East Asian Police State that I use as a sort of a storage place for my ideas.  (Though there, like in many of its other aspects, the future is rooted in the past and they’d built walled villages for environmental reasons for millennia.)

Source: mitigatedchaos urban planning one thousand villages